Teachable Arcade is a game and lesson plan for all ages to explore machine learning through play.
First, you create a model with teachable machine to use as a controller.
Then, you play with your ML controller and see how high of a score you can get! It's hard to resist collecting new data to improve your model for a better high score.
Students naturally reason about their model's performance and how it is related to training data, in their own words and bodies.
My role: Design, Development, Research Teachable Machine support: Barron Webster + Irene Alvarado Pono: Kate Deshmukh