All events held near the Graham Ave. L train.
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This meeting is dedicated to discussing (and playing!) asymmetrical games like Simon Says, Dungeons & Dragons, and many others. We'll talk about our favorite asymmetrical games, what we liked about playing them, and the design of such games and how it relates to the design of learning environments.
Side-quests:
The authors give an overview of how various video game reward systems provide positive experiences to players, and propose classifications for rewards and reward characteristics for further analysis.
Homo Ludens is a book written in 1938 by Dutch historian and cultural theorist Johan Huizinga. It discusses the importance of the play element of culture and society. Huizinga suggests that play is primary to and a necessary (though not sufficient) condition of the generation of culture.
What should we do to improve the lives of children growing up in adversity? From the best-selling author of How Children Succeed, a handbook to guide readers through the new science of success.
Based on the readings and discussions to date, design a space for learning based on play. The deliverable might take the form of a scale model, business plan, website, lesson plan, painting, manifesto, or whatever you see fit.
Mindstorms has two central themes: that children can learn to use computers in a masterful way and that learning to use computers can change the way they learn everything else.
Side-quests:
Reflection activity:
What is an object you loved as a child. How did you understand the rest of the world through that object?
As pop culture, games are as important as film or television - but game design has yet to develop a theoretical framework or critical vocabulary. Rules of Play presents a unified model for looking at all kinds of games.
Side-quests:
Reflection activity:
Redesign a part of a game you love or a game you hate based on something you found interesting from the text.
This meeting is dedicated to discussing three notable play-driven models for early childhood education. We will watch some videos and then open up to a discussion.
Side-quests: